Internal technical validation for the exact RC4 artifacts below. The initial public release is planned as a 0.x beta. RC4 is not an already-published public release; technical PASS results do not establish commercial release readiness.
Correction to report npc-rc4-initial. The earlier report remains in the history below.
Exact tested artifact
NPC Work & Routine System RC4 tested distribution set · Canonical JSON artifact-member manifest
SHA-256: 94bb5eff695c49c810b440c4088dbc743dea3b4cdd2bb19c06f9745776198fac
The set identifier hashes the canonical JSON member list. Test executions span the named editions; they are not a separate complete run of every test in every edition.
com.darrylrice.npc-work-routines-0.1.0-rc.4.tgz (UPM archive)
48a366ed6b20f0639695a72f3bc275d3269820b5e51282f22ddb70f2cec23606
NPC-Work-Routine-System-0.1.0-rc.4.unitypackage (Classic Unity asset package)
5c3935ce75f986db0b9a6ea2136296bb94ccef74f8dbab4e3db89ac08f58c87d
Engineering test outcomes
375 passed test executions
PASS
375 passed executions with zero failures and zero skips across the recorded Core, Unity Edit/Play, sample, integration, optional-module and rendering runs. Executions are not unique test cases. Earlier investigative failures are excluded from this final total and retained in engineering history.
Clean consumer imports
PASS
133/133 customer files matched the tested archive in each of the three recorded clean consumer projects, with zero mismatches. A separately recorded URP host also matched 133/133. Local imports do not establish Asset Store acceptance.
Build verification
Three player builds
PASS
Mono release, IL2CPP release and a Mono Development allocation companion completed with zero reported build warnings or errors. Each ran its recorded workloads and repeated JSON-load smoke checks.
Benchmarks and limitations
Twelve valid benchmark rows
PASS
12/12 rows were valid for the recorded stationary CPU scheduling/effect workloads. Workloads used 50, 250 and 1,000 NPC populations plus empty baselines. Mono and IL2CPP release timing and a separate Development allocation companion have different measurement conditions.
Performance claim boundary
NOT TESTED
Stationary scheduling benchmarks use a solid-background camera without NPC meshes or diagnostics overlay. They do not demonstrate rendered-crowd frame rates, a general FPS guarantee, or performance in another game or computer configuration.
Verified local configuration
PASS
Unity 6000.6.0f1 on Windows x64. Recorded player backends: Mono and IL2CPP; sample rendering includes Built-in and URP 17.6.0. This is a bounded engineering validation, not universal configuration certification.
Other operating systems and Unity versions
NOT TESTED
Compatibility with untested operating systems, Unity versions, render pipelines or hardware is not established. These configurations are outside the currently verified support scope.
Independent university evaluations
Evaluation 1 — Novice Developer Test
NOT CONDUCTED
Planned after beta: participants build NPCs and worlds around the supplied DRP system using the complete customer release documentation. No college participation, endorsement or certification is claimed.
Evaluation 2 — Graduating Developer Test
NOT CONDUCTED
Planned after beta: final-semester game-development students independently build NPCs and worlds before adding the DRP system. Bidirectional compatibility bridges and adapters are permitted. No institution has been represented as a participant or endorser.
Version 1.0.0 qualification
NOT TESTED
A complete PASS of both independent evaluations, followed by technical regression and Owner approval, qualifies the product for consideration as version 1.0.0. It does not automatically grant that version or release approval.
Known defects and unsupported configurations
Defect and configuration limits
INCONCLUSIVE
Final RC4 technical runs passed within their recorded scope; this does not establish that the product is defect-free. Earlier installation, material and sample-layout failures were repaired and their evidence retained. A comprehensive independent usability or accessibility qualification has not been conducted.
Commercial distribution
FAIL
The recorded commercial-readiness determination is FAIL. The candidate is unsigned and not approved for public distribution. Licensing, rights verification, publisher authentication and release approvals remain separate unmet gates. This does not change the scoped technical PASS results.
Release history
RC4 — internal candidate
PASS
The recorded RC4 artifact set passed the scoped technical validation described here. Earlier investigative attempts remain part of engineering history and are not counted as final acceptance.
Initial public 0.x beta
NOT TESTED
Planned, not published. A public beta requires its own artifact identity, validation record and release approvals; it will not inherit RC4 PASS results.
Future version 1.0.0
NOT TESTED
Subject to both independent evaluations, fresh technical regression and Owner approval. No release date or institutional agreement is claimed.
Evidence summaries
Engineering summary
PASS
Final recorded totals: 375 passed executions, zero failures or skips, three player builds, twelve valid benchmark rows, and 133/133 matching imported files per recorded clean consumer. The on-page summary is tied to the artifact hashes above.
Evidence availability
INCONCLUSIVE
Detailed internal logs and provenance records are retained privately. Public summaries do not expose internal file paths, confidential records or release credentials.
Approved public downloads
No product or evidence-file downloads have been approved for public distribution. The on-page summary is available for review.
Permanent report: npc-rc4-distribution-correction · All versions and corrections · Product support